Pigs are passive mobs in Minecraft that bear great resemblance in appearance and behavior to their real-world counterparts as proven by their pink bodies, snouts, and frequent oinks. They are commonly bred for their pork chops. They spawn naturally, except in snowy tundras and wooded badlands, on grass blocks with light levels 7 or higher. They wander aimlessly avoiding cliffs and high drops; however, if a player holds carrots, beets, or potatoes the pigs will follow them. Pigs can be ridden with a saddle on them, but players won’t be able to control their direction without having a carrot on a stick.
Pigs are common for farming and breeding as cooked pork chops are one of the better food items available for consumption. Pigs do not do much on their own, but there are some unique interactions you can have with pigs.
|Adult Pigs: 5 full hearts; Baby Piglets: 5 full hearts||Adult Pigs: 1-3 pork chops, 1 saddle if saddled; Baby Piglets: N/A||Adult Pigs: 1-3 XP orbs if killed; 1-7 upon breeding; Baby Piglets: N/A|
Pigs spawn naturally on grass blocks with light levels 7 or higher except for snowy tundras and wooded badlands. They may also spawn in villages inside of pens. In creative mode, you can spawn pigs with spawn eggs. You may find baby piglets spawn naturally in the world as 5% of every pig spawn could be a piglet.
Minecraft pigs will wander aimlessly but will avoid cliffs and sheer drops while wandering. They will oink now and again and flee when anything causes damage to them. A pig that is struck by lightning will transform into a zombified piglin. When a player holds carrots, beets, or potatoes in their hands a pig will follow them until their line of sight is broken.
If a player puts a saddle on the pig they can be ridden. You cannot control the pig even with potatoes, carrots, or beets in your hand, but you can control the direction they move if you are holding a carrot on a stick. With a carrot on a stick, the pig will follow the direction of the player even if it is off of a cliff.
Unfortunately, there is no way to tame pigs in Minecraft. You can have them follow you when you have wheat in your hand, but there is no way to tame them like ocelots or wolves. You can place a saddle on the pig to ride them, but you cannot control where they walk unless you are holding a carrot on a stick.
Grab a saddle and right-click on the pig in order to place the saddle on it. Then just right-click on the pig to ride the pig.
They will wander aimlessly as they normally do and you cannot control them unless you are holding a carrot on a stick. To make a carrot on a stick combine a fishing rod with a carrot. The fishing rod must be placed diagonally to the left of the carrot in the crafting menu.
Keep it in your Hotbar to get the use out of your carrot on a stick. Its durability will go down as you are riding the pig with the carrot on a stick in your hand.
The pig will walk towards where you are facing. They are not nearly as fast as horses and really the only practical part of riding pigs is getting the “When Pigs Fly” achievement. Other than achievements, riding a pig can be a cruel way to prevent taking fall damage as you fall. The pig will take all the fall damage and the player will be left unharmed.
Pigs are only interested in certain crops. If you are holding a carrot, potato, or beetroot in your hand they will follow you until you lose line of sight or move too far away from them.
Pigs only drop uncooked pork chops and the saddle they may be wearing when killed. You can breed pigs to get more pigs, but pigs will only drop pork chops and XP when you hunt them down. If they are killed by fire damage or a fire aspect sword, the pork chops they drop will already be cooked. They can drop up to six pork chops when killed with a Looting III sword.
Pigs do not drop leather in Minecraft. To get leather you will need to breed cows, horses, or llamas.
Feeding a pig potato, carrots, or beetroots will cause them to breed. Unfortunately, the only way to heal a pig is to use a splash potion of healing. Feeding them food does not heal them.
If a pig is struck by lightning either normally or through a channeling trident, it will turn into a zombified piglin. These enemies are neutral and will leave you alone if you leave them alone.
When Notch was designing the pig he accidentally flipped the dimensions of the pig causing a strange model. This strange model became the creeper that we know today.
Pigs are one of the oldest passive mobs in the game. They date before even the “Indev” version of the java edition.