Zombies are hostile mobs and one of the most common enemies players will encounter in Minecraft. There are several types of Zombies, each with unique characteristics. The regular ones have green skin and light blue shirt and blue pants; while the babies just have a faster speed. Similarly, the Zombie villagers bears resemblance to a normal villager except their green skin. Husks have gray skin and tattered clothes and are found in deserts. Drowned zombies spawn underwater, are blue-faced and usually wield a trident; lastly, Geared zombies can spawn with armor and tools/weapons.
You may have encountered swarms of zombies and this is because they aggro onto you from further away. On hard mode, zombies are capable of breaking down doors and attacking you in your home!
|Regular||Easy: 1.5 Hearts,Normal: 2.0 Hearts,Hard: 2-2.5 Hearts||The basic zombie. No special traits.||20 hit points,10 full hearts||0-2 Rotten Flesh,(Rare),1 Iron Ingot,1 Carrot,1 Potato|
|Baby||Easy: 1.5 Hearts,Normal: 2.0 Hearts,Hard: 2-2.5 Hearts||Faster and smaller than regular zombies. Can fit through 1x1 holes. Can ride other mobs, even other zombies.||20 hit points,10 full hearts||Similar to their adult variant.|
|Villager||Easy: 1.5 Hearts,Normal: 2.0 Hearts,Hard: 2-2.5 Hearts||An infected villager. Can be cured.||20 hit points,10 full hearts||Similar to regular zombies. Will always drop what they are holding.|
|Husks||Easy: 1.5 Hearts,Normal: 2.0 Hearts,Hard: 2-2.5 Hearts||A dried out zombie. Commonly found in deserts. Immune to daylight burning.||20 hit points,10 full hearts||Identical to regular zombies.|
|Drowned||Easy: 1.5 Hearts,Normal: 2.0 Hearts,Hard: 2-2.5 Hearts,(With Trident),Easy: 2.5 Hearts,Normal: 4.5 Hearts,Hard: 6 Hearts||A zombie that was underwater too long. Can spawn with a trident to deal ranged damage. Can swim towards the player. Does not take damage from drowning.||20 hit points,10 full hearts||0-2 Rotten Flesh,(Rare),1 Gold Ingot,1 Trident (If holding one),1 Nautilus shell (If holding one)|
|Geared||Geared zombie damage increases based on what type of sword it holds.,Easy: 1.5 Hearts + Tool damage,Normal: 2.0 Hearts + Tool damage,Hard: 2-2.5 Hearts + Tool damage||A zombie with weapons and armor. If wearing a helmet becomes immune to daylight burning. If wearing armor all other pieces of armor will be the same. For example if it spawns with a leather helmet if it has other armor it will all be leather.||20 hit points,10 full hearts,+ its armor rating||0-2 Rotten flesh,(Rare),Worn armor,Equipped tools/weapons|
|Piglin||Easy: 2 Hearts ,Normal: 2.5 Hearts,Hard: 3.5 Hearts,(If armed),Easy: 2.5 Hearts,Normal: 4 Hearts,Hard: 6 Hearts||A pig struck by lightning or a piglin who wandered into the overworld.||20 hit points,10 full hearts||0-1 rotten flesh,0-1 gold Nuggets,(Rare),1 Gold Ingot,Golden Sword (If holding)|
The regular zombie is the most common type. They are distinguishable by their green skin and light blue shirt and blue pants. Zombies will detect players from further away than regular mobs.
Baby zombies have a rare chance of spawning. They are much faster than regular zombies and still have the same amount of health. They look just like their adult variants but much smaller. Be careful around these, they can fit in small 1x1 holes and chase you into your house.
Zombie villagers can spawn naturally or existing villagers can be infected into zombie villagers if you are playing on normal or higher. They look just like villagers with their token long noses and their garb will change depending on what profession they had.
Husk zombies are found in the desert. They have gotten used to the harsh heat of the desert and are immune to burning in the daylight. They have grayer skin on account of being exposed to the sun and tattered clothes.
Drowned can be commonly found in ocean biomes. Drowned can naturally spawn in oceans or regular zombies can spend too much time underwater and they can become the blue-faced, algae-covered monsters. Drowned do not take damage from being underwater too long and they can spawn wielding a trident. It may be difficult swimming away from a drowned with a trident. Despite being so waterlogged they are not immune to daylight burn.
Geared zombies can spawn with armor and tools/weapons. Their weapons and armor can generate to be enchanted. They can drop their weapons and armor with a rare 8.5% chance. If you want to keep what they have on them I recommend leading them to water. Once they become drowned they will drop whatever enchanted armor or weapons they were holding!
Zombified Piglin is piglins that wandered into the overworld or were pigs that were struck by lightning. They commonly hold golden swords and can be distinguished by their bone and pig flesh exterior. Zombified piglins will aggro onto the player if there are any in the area and the player attacks one.
There are zombie horses that do not spawn naturally and have to be spawned using commands or spawn eggs. They have a sickly green color and some bones sticking out. These horses cannot be tamed or ridden.
Many zombies will simply hunt down players that are within their aggro range. Attacking a zombie will call any zombies in a hundred-block radius to come and help that zombie. You may encounter a swarm of zombies coming to help other zombies if you are careless.
If a village is nearby, the zombie will target a villager and attempt to take the shortest path to one unless they are attacked by something else. Zombies will attack wandering traders as well. They will also target iron golems which protect villages.
If a player is wearing a zombie head the aggro range for zombies is reduced to half.
Zombies will bang on closed wooden doors and on hard or above they can break the door down.
There is no way to make a zombie-friendly to you in Minecraft. However, you can cure zombie villagers to their regular villager self. They will even give you discounts on whatever they are selling for saving them. You can trap a zombie and keep him in your house, but they will despawn when you travel too far away from them.
There is no way to heal a zombie in Minecraft. Even splash potions of healing will damage the zombie due to its undead likeness.
From a lore perspective, zombies want to eat your flesh. Unfortunately, there is nothing that you can feed to a zombie. They are not seen to be eating anything either. They do drop carrots and potatoes so perhaps they have a liking to the earthy vegetables.
Unfortunately, you cannot cure a zombified piglin. The game has two ways for a zombified piglin to come to be and it would be difficult to decide whether the cured zombified piglin would become a piglin or a pig. There is no method to cure a zombified piglin.
Zombie villagers are cured with a splash potion of weakness and a golden apple. Unfortunately, feeding them multiple golden apples does nothing, but you can cure a zombie villager without brewing the potion yourself. If you manage to track down a witch they have a chance to throw a splash potion of weakness. Trap a zombie villager and drag a witch between you and the zombie villager. If you manage to get her to throw a splash potion of weakness you can feed the zombie villager the golden apple to cure him.
If a zombie spawns with enchanted armor, weapons, or tools you want to keep you can lead them into the water and keep them from swimming to the top and transform them into drowned. This will make them drop whatever they had on them! If you find a zombie with diamond armor you can save yourself a lot of diamonds.
Baby zombies can piggyback onto adult zombies. Similar to spider jockeys they will both have their own health bar, but it can be charming seeing some compassion in the undead green zombies.