The Angler is a Terraria NPC who resembles a young boy. The Angler is exclusively concerned with fishing and does not sell anything. Most quests for the Angler include catching him rare fish from particular biomes or layers, for various rewards. He is first encountered as the Sleeping Angler, who randomly spawns on the sand or water of the Ocean biome. The Angler will move in after there is an empty room and the player has interacted with him. This guide will outline the required conditions for the Angler and the quests he gives.
The Angler will only move in after there is a room available for him and the player has interacted with him after waking him up.
The Angler is first encountered as the Sleeping Angler, who will randomly spawn on either the sand or water of the Ocean biome.
Most quests for the Angler include catching him rare fish from particular biomes or layers, for various rewards. In order to find out the location where you can find the quest fish, the player needs to speak to the Angler and select his "Quest" option. The quest for the day is determined at 4:30 AM each day and the window for the quest ends at 4:30 AM the next day. The quest fish is only catchable if it is not already in the player’s inventory. Speaking to the Angler after catching the quest fish will remove the quest fish from the player's inventory, and give them items as rewards.
The chances of functional, non-potion items gradually increase from their base rates as more quests are completed. They become more likely (or less likely) based on how many quests are completed: at 50 quests, the chances of receiving a functional item is 2x the base rate, at 100 quests, the chances are 4x the base rate, and at 150 quests, the chances are 6.67x the base rate.
The number of coins awarded also increases with the number of quests and is rounded down to the nearest Gold or Silver Coin (if the reward is less than one Gold Coin). The Angler may also reward the player with bait, with chances scaling from about 50% on the first completed quest to 100% by the 50th quest. The average quality and amount of bait given also increases with the number of completed quests, with up to a maximum of seven Master Baits.
The Angler NPC is exclusively concerned with fishing and does not sell anything. The Angler does, however, give the player quests in which the player catches rare fish for him from particular biomes or layers for various rewards.
A. The Angler appears as a young boy in Terraria.
A. The Angler will vanish under a blanket of smoke, with his death being indicated by a message saying “<NPC name> has left!”.