Usopp, better known as “God Usopp,” is the sniper of the Straw Hat Pirates, and a Senior Officer in the Straw Hat Grand Fleet. He is the third member to join the crew, and fourth member overall. He was offered to join the crew after helping the Straw Hats defeat Kuro and the Black Cat Pirates. Usopp aspires to become a brave warrior of the sea someday.
Usopp’s parents are Yasopp and Banchina. He was born and raised in Syrup Village.Usopp dreams of becoming a brave sea warrior like his father despite his usual cowardice. Yasopp sailed off with "Red-Haired" Shanks' crew while still married and with a young son.
Usopp started to make up the pirate stories when his mother fell sick, and continued this practice after her death to cope with the pain of having lost both parents. Ironically, some of his stories were shown to be true in the series.
First Appearance in Anime
One Piece Episode 8 "Who Will Win? Showdown Between the True Powers of the Devil Fruit!"
English Dub: Jamie Meldrum (Episodes 9-53)
Chuck Powers (Episodes 54+)
Japanese: Kappei Yamaguchi
Date of Birth
Straw Hat Pirates
Straw Hat Grand Fleet
Usopp Pirates (disbanded)
Ninja-Pirate-Mink-Samurai Alliance (disbanded)
Toad Oil Salesman (temporary)
Syrup Village, East Blue
Usopp has a history of lying frequently, being cowardly, and enjoying making up stories with friends and complete strangers since his introduction. He is generally regarded as the weakest member of the crew and the Straw Hats' comic relief. Despite his fearful nature, he is selfless and caring and works to improve himself as a pirate. He also puts a lot of effort into ensuring the crew's safety and helping his fellow crew members accomplish their own goals.
Usopp is one of the more sentimental Straw Hat Pirates; he may cry or lose his cool under emotional stress. Usopp was an easily alarmed, anxious, insecure, and habitual liar at the beginning of the series. In contrast to Nami's, Usopp's cowardice was brought on by his fear and insecurity, particularly when confronted with uncertainty. Nami's cowardice is related to her desire to simply survive.
In more dire situations, Usopp can overcome his anxiety because, although terrified, he faces it for the benefit of his friends and acquaintances. Most of his lies were told to make him feel better because his opponents easily outmatched Usopp. Even so, some of Usopp's lies motivate and uplift others. He used to be the first to think of an explanation for why he shouldn't do something or put himself in danger.
One of the most common defenses is that he contracts a disease with a name like "Can't-get-on-this-island disease," for instance. Before the timeskip, he also pretended to be the captain, calling himself "Captain Usopp" in conversations with Chopper (to impress him), enemies, or total strangers (to scare them).
Even though he is a gifted sniper and very bright, he struggled to recognise his positive qualities and advantages until the battle at Enies Lobby opened his eyes. Usopp eventually saw his better side after the fight and realised that he was still extremely powerful in his own right despite not being as strong as the others.
Usopp desires to visit Elbaf one day and encounter the fierce warriors after meeting the giants Dorry and Brogy. He frequently draws inspiration from the Elbaf warriors he has encountered while travelling to become "a brave warrior of the sea."
After the timeskip, Usopp feels more self-assured, especially regarding his fighting prowess, and he brags about becoming a warrior. He now humorously hits people more regularly, mostly Luffy, when they irritate him or say something foolish. However, he is now prepared to stand and battle alongside the rest of the crew.
When it comes to his high bounty, Usopp feels a mixture of pride and terror since, on the one hand, he views it as a symbol of his successes and growth as a pirate, but, on the other hand, it makes him a more attractive target to many powerful individuals. He continues to be understandably terrified of harm that is beyond his reach.
He still has the same "I-can't-go-on-this-island-or-I'll-die-disease." His tendency to tell lies still exists, as evidenced by his behaviour on Green Bit, where he rapidly warmed up to the trusting dwarves and immediately declared himself to be Usoland, a descendent of the hero Noland, upon learning of the relationship between the two.
Usopp has demonstrated that he still has a cowardly nature, even if he claimed to have left the Weakling Trio after returning to the Sabaody Archipelago. This is especially true when it comes to opponents who have a fearsome reputation. Usopp is always in favour of taking the "simple" path.
Usopp panics and cries aloud whenever the crew is made for walking the dangerous route. Usopp can be incredibly brave despite still being a coward for the benefit of his friends and allies. Usopp has occasionally shown a subtly perverse side to him, which is rarely seen and regarded as tame compared to Sanji and Brook.
Usopp created his alter identity, Sogeking, after he abandoned the crew during the Water 7 and Enies Lobby arcs. Later, he felt bad for leaving and told Sanji and Franky that he couldn't help them fight because he witnessed the others trying to save Robin. He quickly changed into a mask and cape and adopted the name "Sogeking".
He occasionally adopts a deeper voice during this facade, which might be considered the "real" Sogeking. In contrast to his usual more macho and informal "ore," he addresses himself as "watashi," which is more official. Nearly everyone is referred to by Sogeking as "kun" (Luffy-kun, Zoro-kun, Robin-kun, etc.). When asked where his alleged home of the "Island of Snipers" is, he responds that it is "in your heart."
When acting as Sogeking, he changes the names of his attacks from Japanese to English, referring to a shot at the World Government flag as the "Firebird Star." The "real" Sogeking has been seen talking in Usopp's natural voice and briefly shedding his fearless personality. Usopp could battle alongside the others as his alter-ego without having to bring up the subject of his departure.
He learned throughout his term as Sogeking that although he was one of the crew's weakest members, his position as the sniper and a supporting crew member made him more valuable than he had previously believed. Eventually, his wanted poster identified him as Sogeking.
Since the two-year time skip, the real Sogeking has yet to surface. However, Usopp notices the fake Sogeking's mask when the Straw Hats confront four of the fake Straw Hat Crew upon returning to the Sabaody Archipelago. Although Usopp and Nami inform Chopper that they are impostors when he and Sogeking rejoin, it is unclear from his use of the name "Sogeking" whether he is merely shocked that someone is posing as such him or truly believes it to be the genuine Sogeking.
Before timeskip, Usopp is a tall, skinny youngster with medium-length black curly hair who appears to be referencing Pinocchio with his long nose, big lips, and prominent nose (a wooden boy from a story of the same name who possessed a nose that would stretch after he lied).
Usopp's mother gave him his long nose, while his father gave him the rest of his features. Usopp gained weight due to overeating during the Straw Hats Separation and after arriving in the Boin Archipelago.
He wore the same clothes for the series, like the other male crew members, before switching to new clothes by the end of Paradise. Usopp generally wore a brown overall with a white sash, no shirt underneath, an olive green plaid bandanna, a blue and white striped armband on his left arm, special sniper goggles (he also has a pair of clear rectangular goggles that he occasionally wears in situations where he does not have his sniper goggles), and no other clothing.
Also, he travels with a yellow sack in which he keeps all of his equipment. At times, Usopp’s outfit has changed in different arcs.
Usopp has far more muscle than previously and longer hair after the two-year timeskip. He is a little taller and has grown more "manly." Instead of his sniper goggles, which were not visible, Usopp is now wearing a new set of eye protection, headphones, or earplugs. Along with a brand-new white sun cap that he wears on his head, he also has a small goatee now.
He also has a pair of boots and a fresh pair of yellow trousers with red suspenders. He still wears his distinctive blue and white striped wristband on his left arm, while his signature yellow satchel has been swapped out for a red one. Usopp’s outfit has changed a few times after the timeskip.
Usopp's father is Yasopp. Usopp has yet to be seen interacting with his father, but even though he chose a pirate's life, he has continued to be proud of him. Despite being away for most of his life, Yasopp also appears to have a strong bond with his son. Yasopp and Usopp are excellent sharpshooters, which is a shared characteristic.
Usopp seems to be a young child in the flashback, and it is reported that his mother passed away not long after Yasopp left. Whichever it is, Usopp either learns about his father via stories his mother has told him or from personal memories.
He genuinely worried about his mother's welfare, to the extent that he made up his first collection of lies about his father's potential return to give her hope and prolong her life. He would repeat the same falsehood every day, hoping that it would keep her spirits up and aid in her recovery—that his father had returned to get them.
Once his mother passed away, he ultimately grew to care about Kaya. He committed his time to help her cope with losing her parents.
Due to Kaya's loss of her parents in his village, he had a special affection for her and frequently attempted to make her happy. Kaya owes her friend Usopp money because she has been more attached to him after he saved her life. Despite knowing that Usopp was a liar, she was eager to listen to his stories.
Usopp had a great attachment with the Going Merry and found it nearly impossible to part with it, maybe due to Kaya's influence. Even though the rest of the crew had already given up on the ship since it was irreparably damaged and dying, Usopp insisted on keeping it.
Usopp's former pirate crew, Ninjin, Tamanegi, and Piiman, are waiting for him to return to the village. They started as a small group of friends who enjoyed getting into mediocre trouble together. When they last saw one other, they left him behind to pursue their aspirations.
They have proudly referred to him as captain and have followed newspaper reports about him ever since. Besides Kaya and Usopp Pirates, here is a list of people Usopp has made friends with along the way through his journey:
Dorry and Brogy
Oimo and Kashii
Abdullah and Jeet
Usopp and his crew get along superbly although he is frequently made fun of as the comedic relief figure, albeit in a kind manner. He claimed he felt inferior to the rest of the crew when he quit the group due to their fearlessness and supernatural strength.
The only members of the crew at the time Usopp was introduced were Nami, Zoro, and Luffy. Usopp has developed an extraordinary faith in Luffy and the crew and has committed his time-skip training to be stronger for his captain's benefit. He has a unique bond with each crew member, and has grown to care about them deeply. He defends everyone at the stake of his life.
While he is comfortable around the Marines, his blatantly obvious alter ego is wanted for murder. The Marines now see Usopp as a significantly greater threat after Donquixote Doflamingo and the Donquixote Pirates' defeat at the hands of the Straw Hat Pirates and Heart Pirates Alliance. His current bounty is the fifth highest among the Straw Hats.
Usopp isn’t as popular as the rest of the “Monster Trio” in the crew, however, he has made few enemies throughout his journey. Given below is a list of Usopp’s notable enemies:
Usopp is a really talented sniper. He was proven to have many of Yasopp's outstanding marksman skills early on in the series. He is an expert marksman who can make slingshots into powerful, scary weapons. Usopp can do severe damage from a distance when combined with special ammo like the Firebird Star.
The crew regards him not just as a sniper but also as their gunner, in charge of operating, maintaining, and using their ship's guns and artillery in addition to his slingshot. He also has exceptional expertise with various naval weapons and his slingshot. He knows how to use the Gaon Cannon of the Thousand Sunny and the ship cannons.
His accuracy at long ranges of almost a mile outperformed the Marines' guns, even with the wind working against him. His marksmanship is practically unrivaled. Usopp has exceptionally keen eyesight and has frequently seen or picked up on things before his crewmates.
Usopp's creativity and engineering knowledge are two of his most notable skills. Usopp was the Straw Hats' lone unofficial mechanical and gadgets expert before Franky joined the crew. Both the Clima-Tact and Kabuto were made possible by his inventive and innovative engineering, which he can further customize with dials and pop greens.
He is also entirely responsible for creating the incredibly creative slingshot pellets, or "stars," that he uses for ammo, demonstrating his obvious expertise in chemistry. He is largely inexperienced in other, more difficult tasks, such as serving as the shipwright for the Going Merry, as he was barely able to keep the ship operational while doing random repairs.
His abilities are amateur, as Franky noted, and he hardly even knows how to handle a hammer properly for such tasks. Usopp was happy to let Franky assume charge of maintaining the ship after he joined the crew, and he even granted his request for help. In exchange, Franky gave Usopp access to a workshop where he could work on his inventions and gadgets, which are more his style. Even Franky acknowledged how amazing his technological skills are.
Usopp is a highly analytical strategist who can use trickery and clever techniques to battle and defeat opponents that are physically stronger than him. He is also incredibly quick-witted and creative in battle. Usopp is so brilliant that he can even defeat foes who possess Devil Fruit abilities. Usopp's tactical skill considerably increased following the time skip.
Usopp has learned to overcome his limitations by focusing on his skills. Even though he isn't as strong physically as the rest of his crew, Usopp has great stamina and willpower. He is incredibly resilient and can withstand heavy enemy attacks without significant harm.
He frequently sustains terrible wounds during major battles, typically due to his determination to achieve his objectives. Even with his injuries, he will try to go on. Usopp uses hit-and-run strategies to great effect, thanks to his remarkable speed.
He uses hit-and-run strategies in combat and performs best while working with a team of stronger opponents who can keep an eye on his back. This is because he is so anxious and nervous. He frequently surrenders to his basic survival instincts—fight or flight—often opting to flee. However, this appears to have altered after the time skip when he became more assured of his skills.
Usopp's skills in close battle are still somewhat limited. He acknowledged before the time skip that he could only carry a maximum of 5 kg and that he and Nami were significantly weaker and more average-looking than the other Straw Hats. He prefers to use homemade weapons, such as his hammers, because he is not skilled in martial arts.
Usopp could see the auras of Luffy, Law, and Sugar, who were in the royal palace, from the ancient King's Plateau near the Corrida Colosseum, indicating that he had awoken his Kenbunshoku Haki during the later stage of the Dressrosa revolt. With the help of this, he could locate Sugar and shoot her unconscious from a far distance.
He also displayed the great Kenbunshoku Haki in One Piece Film: Red. It allowed him to connect with his father despite being miles apart.
Usopp's preferred tool for long-distance combat was a catapault, which he combined with various pellets. Despite being mostly jokes, Usopp has devised additional attacks unrelated to projectiles. The 5-Ton Hammer is one of these, among others. He has begun using Dials in his attacks, including the Impact Dial, which he uses to deflect and absorb blows, the Breath Dial, which he uses to store explosive gas, and the Flash Dial, which he uses to blind his opponents.
Usopp uses specialised goggles to improve his vision and/or concentrate. Usopp concentrates on using long-range weapons like his Pop Greens as the sniper for the Straw Hat Pirates. Because of the lack of close-range weaponry (other than his Dials and Hammers), he frequently uses long-range weapons at close range, endangering himself and his allies.
His primary battle weapon was his first slingshot, also known as the "Ginga Pachinko," and he carried a sizable shoulder bag containing various ammo. Once he runs out of ammunition, he frequently uses rocks and eggs to blind his opponents (before the time skip).
The "Kabuto," a second slingshot, comprises five bands attached to a long staff. It is powered by Skypiean Dials, giving it much more strength than his typical catapault. It has a vast range, and he can use it to precisely hit specific targets at apparently unimaginable distances of more than a mile.
The Kabuto's precise mechanisms are unclear, but it is known that its five bands boost stability (and hence range) and that its dials impart spin to ammo, similar to the rifling, to increase damage and accuracy as well as provide Usopp with a choice of Dial effects to choose from with each shot.
Usopp switches to a new "Kuro Kabuto" slingshot after the time skip, keeping the original Kabuto's five-band shape. The only change is that it is smaller and tinted black (whereas the first Kabuto was a staff, the new one is nearly the same size as his original slingshot).
His new Kabuto can also convert into a more powerful and substantial form that he refers to as "Kuro Kabuto Chomping Grass." After being fed water, it consumes anything nearby, even boulders and rocks, for ammunition. For especially long-range attacks, he can enlarge it to a size he calls "Super Grow Up Kuro Kabuto
Usopp added specialised seeds known as Pop Greens to his arsenal after two years of training; upon impact, these seeds rapidly sprout into super plants; the various species of plants have different traits and strange skills, providing the plants several fighting applications. To ensure a constant supply of seeds for Pop Greens, he keeps a small garden on the Thousand Sunny.
There are different types of Pop Greens performing different assaults when fired towards an opponent. Some of those are:
A carnivorous plant with tendrils that looked like a gigantic Venus flytrap.
Seaweed like plants to trap large boulders or opponents.
A flower that produces a horrible smell.
Pop Greens that make bamboo shoots erupt from the ground.
Exploding Pop Greens.
Transforming into a wolf.
Certain Pop Greens can also be used for practical purposes (like boats and paddles).
Usopp is a talented artist, as he showed at the start of the series when he created the Straw Hat's Jolly Roger in response to Luffy's poor drawing skills.
Usopp has experience handling spiders without getting bitten by their fangs or poisoned in the process because he used to train them to fight when he was younger.
Usopp and Robin serve as the crew's hairdressers. Therefore it stands to reason that they have some ability to cut hair.
Usopp has gardening skills that he uses to grow Pop Greens for his weapons after the time skip, probably due to his time spent with Heracles.
Usopp is also a skilled liar, which is helpful in some cases. Many of his lies are absurd; they have occasionally been proven true distraction tactics, especially when facing gullible foes. Sometimes, even if only temporarily, it serves as a barrier to keep his opponents at bay until they figure out his bluff. He frequently uses his bluffs, with mixed success.
Because of his technical expertise, Usopp can build and enhance weapons using the available technology and equipment. Usopp concentrates on handheld weaponry, unlike Franky, who focuses on large weapons. His well-known works include the Clima-Tact, Kuro Kabuto, and Kabuto. Usopp put everything together after Nami provided him with the parts necessary to improve her Sorcery Clima-Tact from Weatheria, making it stronger and more effective.
Usopp features in the following Video Games:
Jump Super Stars
August 8, 2005
Battle Stadium D.O.N
July 20th, 2006
One Piece: The Movie
Clockwork Island Adventure
Chopper's Kingdom on the Island of Strange Animals
Dead End Adventure
The Cursed Holy Sword
Baron Omatsuri and the Secret Island
The Giant Mechanical Soldier of Karakuri Castle
Episode of Arabasta: The Desert Princess and the Pirates
Episode of Chopper Plus: Bloom in Winter, Miracle Sakura
One Piece Film: Strong World
One Piece 3D: Straw Hat Chase
One Piece Film: Z
One Piece Film: Gold
One Piece: Stampede
One Piece Film: Red
In the One Piece live-action version, Jacob Romero Gibson will play Usopp.
Usopp grew stronger after the timeskip owing to his training under Heracles. His sniping skills are highly superior, a trait which he shares with his father Yasopp.
Usopp started making up pirate stories when his mother fell sick in order to make her feel better. This habit remained after her death as a means to cope with the loss of both of his parents. Currently, Usopp lies by boasting about himself to scare away the enemies.
Yes, Usopp is seemingly attracted to Nami and has occasionally taken notice of her figure, as in Thriller Bark when he saw her naked and, much to Chopper's surprise, bowed and said, "thank you."
Usopp was initially shown to be close to Kaya, but it isn’t confirmed yet if he is in love with her.
Usopp isn’t stronger than Zoro in any aspect, whether it’s about physical strength or strong will.